a few ideas: 1) up-gradable turrets 2) more space to build (turrets cant be built on a 1 square area, 3) different type of turrets. the game is ok just not enough variety.
Hi, thanks for letting me know! For me the key controls work in the browser. Are you sure, the window was in focus and you used the correct keys (W,A,S,D and C,V)? Did you have problems with all keys or only a few?
FWIW the keys worked for me but it took a while for me to realize that i needed to hit 'C' to do anything / build turrets, so for a while I didn't think any of the keys worked.
But I managed to win! :)
I do think I'm a little unclear on what the grid spaces on, say, the bottom left are for, since I don't think towers there do anything.
I agree, the keybindings are not really intuitive, but since the game is originally made for a retro console, that’s the keybinds defined by the engine.
The grid spaces at the bottom left do have an effect. Each cannon can shoot up to one tile to the left or right. You should be able to see a small animation when it’s firing.
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a few ideas: 1) up-gradable turrets 2) more space to build (turrets cant be built on a 1 square area, 3) different type of turrets. the game is ok just not enough variety.
Hey! I just wanted to let you know that the key controls for playing in browser don't work
Hi, thanks for letting me know!
For me the key controls work in the browser. Are you sure, the window was in focus and you used the correct keys (W,A,S,D and C,V)?
Did you have problems with all keys or only a few?
FWIW the keys worked for me but it took a while for me to realize that i needed to hit 'C' to do anything / build turrets, so for a while I didn't think any of the keys worked.
But I managed to win! :)
I do think I'm a little unclear on what the grid spaces on, say, the bottom left are for, since I don't think towers there do anything.
Nice to see that you managed to win :)
I agree, the keybindings are not really intuitive, but since the game is originally made for a retro console, that’s the keybinds defined by the engine.
The grid spaces at the bottom left do have an effect. Each cannon can shoot up to one tile to the left or right. You should be able to see a small animation when it’s firing.
I see - thanks!